LATEST ON INDIE CARDBOARD

  • Nov 17, 2014

    Fantasy Flight folded into Asmodee

    Less than three months after purchasing Ticket to Ride and Small World publisher Days of Wonder, Asmodee Group announced today that the Paris-based publisher has agreed to purchase Fantasy Flight Games as well.
    Jason Dobson
  • Nov 15, 2014

    Review: Coin Age

    The complexity and sheer joy involved in a game of Coin Age speaks volumes for the microgaming movement.
    Quincy Rhoads
  • Nov 15, 2014

    Quantum dice getting reconfigured

    Passport Game Studios has confirmed the arrival of new dice for its popular galactic area control game Quantum.
    Jason Dobson
  • Nov 13, 2014

    Review: Tiny Epic Kingdoms

    Gamelyn Games' pocket-sized 4X adventure packs a lot of game into a tiny box, but in the end left us wanting a bit more.
    Jason Dobson & Aaron Hayden
  • Nov 10, 2014

    Smash Up is getting pretty...pretty soon

    Alderac Entertainment Group announced that its popular identity crisis card game is getting a new expansion in March 2015 called Pretty Pretty which promises to smash bases in the nicest way possible.
    Jason Dobson
  • Nov 10, 2014

    This Week in Cardboard - November 10, 2014

    As fall sets in we prepare for a long winter of gaming by looking at the news that recently grabbed our attention, including a custom Castlevania game and the most complicated shopping trip ever.
    Indie Cardboard Staff
  • Nov 05, 2014

    Life without Monopoly? That almost happened

    Time Magazine offers an interesting look back on the history of Monopoly and Parker Brothers reluctance to release such a niche real estate game.
    Jason Dobson
  • Nov 03, 2014

    oddball Aeronauts 2 boarding Kickstarter this week

    Maverick Muse details plans for oddball Aeronauts 2: Double the Trouble, adding support for three and fours players as well as two new factions to the game.
    Jason Dobson
  • Nov 02, 2014

    This Week in Kickstarter - November 2, 2014

    As we come down off our Halloween sugar high we take a look at some of the most interesting games on Kickstarter this week.
    Jason Dobson
  • Oct 31, 2014

    Review: The Demise of Dr. Frankenstein

    We resurrect this Euro-inspired, horror-themed game from designer Mark Hanny.
    Byron Campbell
  • Oct 31, 2014

    Preview: Spirits of the Rice Paddy

    Manage a relationship between Balinese rice farmers and the supernatural in this puzzling Euro.
    Jason Dobson
  • Oct 29, 2014

    Preview: I Hate Zombies.

    I Hate Zombies. mixes up the walking dead in a game of rock-paper-scissors. To the death.
    Byron Campbell
  • Oct 27, 2014

    Gamelyn Games confirms tiny epic plans for 2015

    Gamelyn Games, which recently published the 4X strategy game Tiny Epic Kingdoms, has today announced its plans for 2015 and it’s safe to say the publisher’s coming catalog is anything but tiny.
    Jason Dobson
  • Oct 25, 2014

    This Week in Kickstarter - October 25, 2014

    Another week has carved up the month of October like a Jack-o'-lantern, leaving us with a pile of stringy goo and a craving for pie. And board games, lots of those too.
    Jason Dobson
  • Oct 24, 2014

    Review: Galactic Strike Force

    Galactic Strike Force offers tactical, cooperative space battles where you defend the universe from a rampaging alien armada, or at least pull your hair out trying.
    Jason Dobson & Aaron Hayden
  • Oct 23, 2014

    Roots unearths narrative warfare

    We talk with game designer James Pianka about his game in which players twist the English language to their own design.
    Jason Dobson
  • Oct 17, 2014

    This Week in Kickstarter - October 17, 2014

    Howdy pardners! Halloween is nearly here, and while most of us here are still putting finishing touches on our costumes that hasn’t stopped us from grazing this week upon Kickstarter’s fertile pumpkin fields.
    Jason Dobson
  • Oct 16, 2014

    Magic: The Gathering Strategy Board Game detailed

    Hasbro details its upcoming Magic: The Gathering board game.
    Jason Dobson
  • Oct 16, 2014

    Preview: Lanterns: The Harvest Festival

    Lanterns: The Harvest Festival stays afloat with enough strategy to entertain most anyone looking for a fun game night starter.
    Aaron Hayden
  • Oct 14, 2014

    Essen for the soloist

    Ahead of this week’s Internationale Spieltage SPIEL, writer and resident solo gamer Jacob Coon prepares to visit the annual trade fair by offering his thoughts on what single player games he’s is most excited to try out during the event.
    Jacob Coon
  • Oct 13, 2014

    New publisher diary shows how Colt Express reaches for the sky

    Publisher diary for Colt Express sheds light on one of the most anticipated games of Spiel 2014.
    Jason Dobson
  • Oct 13, 2014

    Magic: The Gathering to tap board game market

    It appears that collectible darling Magic: The Gathering is poised to soon take on the board game market.
    Jason Dobson
  • Oct 11, 2014

    Review: Quantum

    Quantum is fun, smart, deep, infinitely replayable, and easy to learn.
    Aaron Hayden
  • Oct 10, 2014

    This Week in Kickstarter - October 10, 2014

    It’s a rainy day here in Oklahoma but that won’t put a damper on what has been an exciting week of new releases and news out of the gilded clamshell that is Kickstarter.
    Jason Dobson
  • Oct 09, 2014

    Designer David Short opens up about making Planes

    Game designer David Short offers insight into what went into making AEG's upcoming follow up to Trains.
    Jason Dobson
  • Oct 09, 2014

    Minion Games releases DragonFlame PnP for free

    Minion Games has released the print-and-play version of its upcoming card game DragonFlame for free.
    Jason Dobson
  • Oct 08, 2014

    Small World is walking in a spider's web this November

    Publisher Days of Wonder plans to ship its latest Small World expansion, A Spider's Web, in November.
    Jason Dobson
  • Oct 08, 2014

    Eminent Domain: Microcosm heading to Kickstarter

    Publisher Tasty Minstrel Games has launched a crowdfunding campaign for its card game version of Eminent Domain.
    Jason Dobson
  • Oct 07, 2014

    King of New York crushes The Big Apple October 23

    IELLO confirmed today that the publisher’s much anticipated follow up to King of Tokyo, King of New York, will trample into game shops across game shops, book stores and everywhere cardboard monsters are sold on October 23.
    Jason Dobson
  • Oct 06, 2014

    Foxtrot aims to illuminate tile-placement genre with Lanterns

    We sit down with designer Christopher Chung and Foxtrot Games co-owner Randy Hoyt to talk about Lanterns: The Harvest Festival, an upcoming game of tile-placement and set collection based on the annual Mid-Autumn Festival celebrated in both China and Vietnam.
    Jason Dobson
  • Oct 05, 2014

    Surviving the Cursed Island

    It’s Robinson Crusoe week here at Indie Cardboard, and we’ve stranded writer Jacob Coon on the Cursed Island to celebrate. Join us every day this week as he documents his adventures with Ignacy Trzewiczek's popular adventure game as we watch to see if he can survive until Friday.
    Jacob Coon
  • Oct 04, 2014

    Review: Star Realms

    Despite its samey first impressions, Star Realms is a new hope for the deckbuilding genre.
    Byron Campbell
  • Oct 03, 2014

    This Week in Kickstarter - October 3, 2014

    Aaron and I have been talking more often this week about venturing into the dark world of saving throws and twenty-died dice. We’re less certain about a game system to try, however, but one that has absolutely captured our attention is the action movie RPG Feng Shui 2.
    Jason Dobson
  • Oct 01, 2014

    Bamboozle Brothers, Cappel team for Rock, Paper, Wizards

    The Bamboozle Brothers Sen-Foong Lim and Jay Cormier, together with artist Josh Cappel, are working on Rock, Paper, Wizards, a game of bluffing, spellcasting, and greed.
    Jason Dobson
  • Sep 29, 2014

    Getting out of check with King Down's Saar Shai

    King Down designer Saar Shai admits there was some hesitation with his decision to create a game built upon the legacy of chess.
    Jason Dobson
  • Sep 26, 2014

    What are you playing this weekend? - September 26, 2014

    Here at Indie Cardboard we’ll be taking to both the skies and the seas this weekend with Quantum, Merchants & Marauders, and Lanterns. What are you playing?
    Jason Dobson
  • Sep 26, 2014

    This Week in Kickstarter - September 26, 2014

    Happy Friday readers. We’re kicking off this morning looking at King Down, the self-described “prequel to Chess” that despite only being able to move diagonally continues to make an impressive run on Kickstarter.
    Jason Dobson
  • Sep 22, 2014

    Downward Viral lands funds for Z, closed alpha by end of year “very tentative”

    Downward Viral, the Los Angeles, CA-based designer behind the upcoming crowd funded game Z. Year One, has shed some much needed light on the secrecy behind its plans for the long delayed survival horror card game.
    Super User
  • Sep 19, 2014

    Official Star Realms expansion Crisis coming this holiday

    Publisher White Wizard Games has announced that it will release Crisis, an expansion to 2013’s galactic deck builder Star Realms this holiday season.
    Jason Dobson
  • Sep 19, 2014

    Review: Skyway Robbery

    Skyway Robbery takes train heists to new heights with a mix of gorgeous artwork and gameplay that’s simple yet still engaging.
    Jason Dobson
  • Sep 13, 2014

    Preview: King Down

    This isn't chess with some new elements thrown in; it's a surprisingly thematic gamer's game set in the mechanical "world" of chess.
    Byron Campbell
  • Sep 13, 2014

    Review: Jump Gate

    Jump Gate is a deceptively small euro game so elegant it could almost be called a microgame.
    Byron Campbell
  • Sep 06, 2014

    Review: Warband: Against the Darkness

    Warband offers a decision-heavy game that mixes elements of area majority, set collection and worker placement for an experience that while at times a bit clunky is nonetheless a good time.
    Jason Dobson
  • Aug 30, 2014

    Going Alone: Solo negotiations with designer A. J. Porfirio

    Hostage Negotiator designer A. J. Porfirio opens up about creating a single player game in a multiplayer world.
    Jacob Coon
  • Aug 24, 2014

    Review: Nautilus Industries

    A game of supply and demand with a coat of sci-fi paint, Nautilus Industries is nonetheless a fun and engaging model of economic behavior.
    Jason Dobson & Aaron Hayden
  • Aug 18, 2014

    To the Moon: Eduardo Baraf takes us on a journey with Lift Off!

    Murder of Crows co-creator and video game industry veteran Eduardo Baraf talks with us about his latest creation, Lift Off! - Get me off this Planet.
    Jason Dobson
  • Aug 12, 2014

    Going Alone: Through the Portal

    Designer Ignacy Trzewiczek talks about creating single player experiences and opens up about his newest game, Imperial Settlers.
    Jacob Coon
  • Aug 11, 2014

    Micro Monday: Sen-Foong Lim

    As one half of the game design duo known as Bamboozle Brothers, Sen-Foong Lim is the latest to offer his thoughts on microgames in our ongoing feature covering this growing trend in game design.
    Jason Dobson
  • Aug 10, 2014

    Review: Galaxy Defenders

    Galaxy Defenders brings an exciting cooperative bug hunt to the table with clever twists around every turn.
    Byron Campbell
  • Aug 01, 2014

    Review: Wizard Dodgeball

    Take the court as we review the debut title from Mind the Gap Studios in which wizards bring a bit of magic to the age old game of dodgeball.
    Jason Dobson
  • Jul 29, 2014

    Going Alone: Get infected

    Game designer John Gibson talks about creating Infection: Humanity's Last Gasp as well as hints at what's coming next.
    Jacob Coon
  • Jul 27, 2014

    Opening the Knapsack: PopCap vet Andrew Federspiel talks going analog

    Game designer Andrew Federspiel opens up about his decision to turn from making digital experiences for PopCap Games, instead focusing on making tabletop games for his new company, Knapsack Games.
    Jason Dobson
  • Jul 21, 2014

    Review: Rarrr!!

    Rarrr!!is the only game where a giant bunny destroys a city with radioactive breath. Well, since the last one.
    Jason Dobson
  • Jul 15, 2014

    Up all night to get lucky: Lagoon and David Chott's leap of faith

    Three Hares Games' David Chott talks candidly about Lagoon: Land of Druids and the challenges of jumping feet first into the word of board game design.
    Jason Dobson
  • Jul 12, 2014

    Review: Ophir

    Gorgeous though strategically shallow, Ophir nonetheless delivers on its promise of light, pick-up-and-delivery gameplay with few complications.
    Jason Dobson & Aaron Hayden
  • Jul 11, 2014

    Review: The Nile Ran Red

    The Nile Ran Red is more than a game. In fact, it's about three times that.
    Byron Campbell
  • Jul 07, 2014

    Going Alone: Achieving victory

    Victory Point Games' president shares his thoughts on making games for the solo crowd.
    Jacob Coon
  • Jul 07, 2014

    Micro Monday: Daniel Solis

    Belle of the Ball's Daniel Solis is the latest to offer thoughts on microgames in our ongoing feature covering this growing trend in game design.
    Jason Dobson
  • Jul 02, 2014

    Review: Tiny Epic Defenders

    You have fought hard and established your kingdom. Now it's time to defend it.
    Jason Dobson & Aaron Hayden
  • Jul 01, 2014

    Gothic Doctor

    We scrub up before operating on the monsters in our wating room in Meltdown Games' Gothic Doctor.
    Jacob Coon
  • Jun 29, 2014

    Going Alone: How to climb a mountain

    We shine a light on several barriers to solo gaming, as well as offer some potental solutions to help you start to enjoy this facet of the hobby.
    Jacob Coon
  • Jun 27, 2014

    Fútbol Strategy

    Conquistador Games hits the field with a game that simulates the world's most popular sport beautifully.
    Jacob Coon
  • Jun 23, 2014

    Micro Monday: Jay Cormier

    As one half of the game designing duo known as the Bamboozle Brothers, Jay Cormier shares his thoughts on the explosion of games known simply as microgames.
    Jason Dobson
  • Jun 21, 2014

    Terra Nova Games: Ophir is quite the step up from Guile

    Terra Nova Games' Justin Schaffer opens up about his company's first first licensed game, Ophir.
    Jason Dobson
  • Jun 21, 2014

    Going Alone: Drinking alone isn't always a bad sign

    We talk with solitaire designer Morten Pedersen and Stonemaier Games' Jamey Stegmaier on how the solo variant to Viticulture titled Tuscany: Expand the World of Viticulture became a reality.
    Jacob Coon
  • Jun 18, 2014

    Scrapyard Empire

    A card game of steampunk fantasy and inventive design that's unfortunately undone by a random chance.
    Jason Dobson & Aaron Hayden
  • Jun 14, 2014

    Going Alone: You're not alone

    We discuss some barriers to getting to solo gaming and how they may be overcome.
    Jacob Coon
  • Jun 09, 2014

    Micro Monday: Justin Schaffer

    We speak with Guile designer Justin Schaffer about his thoughts on the unique and growing breed of table games known as microgames.
    Jason Dobson
  • Jun 07, 2014

    Going Alone: Just about everything

    We take a look at the free-to-play game Everything vs. Everything and speaks with designer Chad Mestdagh.
    Jacob Coon
  • Jun 03, 2014

    Euphoria: Build a Better Dystopia

    Do you have what it takes to bend this dystopian future to your will? Pick up some dice and get rolling. Just don't let your citizens get wise to what you have up your sleeve.
    Aaron Hayden & Jason Dobson
  • Jun 02, 2014

    Micro Monday: Scott Almes

    We speak with Tiny Epic Kingdoms designer Scott Almes about his thoughts on the unique and growing breed of table games known as microgames.
    Jason Dobson
  • May 30, 2014

    Going Alone: We're going on an adventure

    At the game table alone? Writer Jacob Coon kicks off our new weekly series focused on single-player gaming.
    Jacob Coon
  • May 26, 2014

    Micro Monday: Adam P. McIver

    We speak with Coin Age designer Adam P. McIver about his thoughts on the unique and growing breed of table games known as microgames.
    Jason Dobson
  • May 14, 2014

    Carnival Zombie

    A cooperative horror game wherein players must divide their time between gunning down the undead and wrestling with gameplay that is more cumbersome than fun.
    Aaron Hayden & Jason Dobson
  • May 10, 2014

    Breaking Down the First Kickstarter Lawsuit

    Licensed attorney Aaron Hayden examines the first ever lawsuit over a failed Kickstarter project, and offers insight into what this may mean for the future of independent board games seeking crowd sourced funding.
    Aaron Hayden
  • May 03, 2014

    Adventures of the Mathematically Dyslexic

    I don’t take humiliation well. That’s why it’s absurd that I should invite a group of computer programmers around to my apartment to play Trajan.
    Ben Maddox
  • Apr 30, 2014

    Transylvania: Curses & Traitors

    This tile-laying adventure offers a fun, nostalgic movie monster theme dragged down by lack of depth and illusion of choice.
    Aaron Hayden & Jason Dobson
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    Apr 24, 2014

    Games

    Super User
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    Apr 24, 2014

    News

    Super User
  • Apr 22, 2014

    Help! HEELP! Oh My God! Get Me Out Of Here!

    Have you ever tried to bring your non-gaming friends into your gaming circle?
    Ben Maddox
  • Apr 20, 2014

    Review: Yardmaster

    Publisher Crash Games brings us the ION Award-winning Yardmaster, a card game that proves that when it comes to games about trains, there is still plenty of track to be explored.
    Jason Dobson
  • Mar 25, 2014

    Stratagem

    Despite a bare bones approach and stark design Stratagem, the debut game from 6th Gear games, remains accessible – and enjoyable – by nearly anyone.
    Jason Dobson
  • Mar 10, 2014

    Epic Resort

    Epic Resort has something for nearly everyone with a variety of popular gameplay mechanics complimenting what is an incredibly fun and fully realized theme.
    Jason Dobson
  • Feb 09, 2014

    Ben Rosset Brew Crafters Interview

    The designer behind Mars Needs Mechanics talks about the full body and creamy head found in his latest game about the business of crafting beer.
    Jason Dobson
  • Jan 26, 2014

    Ed Marriott Scoville Interview

    Game designer Ed Marriott opens up about what makes his game Scoville so hot.
    Jason Dobson
  • Oct 14, 2013

    Boss Monster: The Dungeon Building Card Game

    Quick filler best suited for a niche audience already primed to appreciate its video game-inspired roots.
    Jason Dobson
  • Aug 18, 2013

    Legacy: Forbidden Machines

    Like chocolate to vanilla, Forbidden Machines offers a different flavor of the gameplay found in Legacy: Gears of Time.
    Jason Dobson
  • Mar 03, 2013

    Legacy: Gears of Time

    Sure, it can be a little random, but Legacy: Gears of Time is also the most rewarding implementation of time travel for the tabletop.
    Jason Dobson

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